From f1b31f18c0c39b3ef565b4b64d3e1502368bc59d Mon Sep 17 00:00:00 2001 From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com> Date: Mon, 14 Oct 2024 20:18:16 +0200 Subject: [PATCH] chore: update paper's config options --- config-specs/paper/paper-global.yml | 5 ---- config-specs/paper/paper-world-defaults.yml | 31 ++++++++++----------- 2 files changed, 14 insertions(+), 22 deletions(-) diff --git a/config-specs/paper/paper-global.yml b/config-specs/paper/paper-global.yml index a039c28c..c13eff03 100644 --- a/config-specs/paper/paper-global.yml +++ b/config-specs/paper/paper-global.yml @@ -442,11 +442,6 @@ unsupported-settings: Allows the server to customize the format of saved region files. This supports ZLIB, GZIP and NONE, where None namely allows for compression to be disabled - allow-grindstone-overstacking: - default: "false" - description: >- - Whether the server should allow players to overstack items in the - grindstone allow-unsafe-end-portal-teleportation: default: "false" description: >- diff --git a/config-specs/paper/paper-world-defaults.yml b/config-specs/paper/paper-world-defaults.yml index 1268ceee..d172f4e4 100644 --- a/config-specs/paper/paper-world-defaults.yml +++ b/config-specs/paper/paper-world-defaults.yml @@ -102,10 +102,10 @@ anticheat: this will affect how certain items look when held by another player chunks: auto-save-interval: - default: "-1" + default: default description: >- Configures the world saving interval in ticks. Overrides - ticks-per.autosave in bukkit.yml for this world. A value of -1 will use + ticks-per.autosave in bukkit.yml for this world. By default it will use the global ticks-per.autosave in bukkit.yml delay-chunk-unloads-by: default: 10s @@ -141,7 +141,7 @@ chunks: description: >- Sets whether the server will prevent players from moving into unloaded chunks or not - flush-chunks-on-save: + flush-regions-on-save: default: "false" description: >- Sets whether the server will flush chunks to disk when they are saved. @@ -235,13 +235,13 @@ entities: into a single orb. This is especially noticeable when defeating boss monsters mobs-can-always-pick-up-loot: - zombie: + zombies: default: "false" description: >- Instructs the server to allow zombies to pick up loot. If set to false, the probability that a zombie picks up items depends on the world's difficulty (Vanilla behavior) - skeleton: + skeletons: default: "false" description: >- Instructs the server to allow skeletons to pick up loot. If set to @@ -327,9 +327,6 @@ entities: spiders-immune-to-poison-effect: default: "true" description: If spiders should be immune to poison - undead-immune-to-certain-effects: - default: "true" - description: If undead mobs should be immune to regeneration and poison sniffer: boosted-hatch-time: default: default @@ -426,19 +423,19 @@ entities: spawn egg duplicate-uuid: mode: - default: saferegen + default: SAFE_REGEN description: >- Specifies the method the server uses to resolve entities with duplicate UUIDs. This can be one of the following values: - - **saferegen**: Regenerate a UUID for the entity, or delete it if + - **SAFE_REGEN**: Regenerate a UUID for the entity, or delete it if they are close. - - **delete**: Delete the entity. + - **DELETE**: Delete the entity. - - **silent**: Does nothing, not printing logs. + - **NOTHING**: Does nothing, not printing logs. - - **warn**: Does nothing, printing logs + - **WARN**: Does nothing, printing logs safe-regen-delete-range: default: "32" description: >- @@ -932,18 +929,18 @@ misc: Configure the maximum distance of a leash. If the distance to the leashed entity is greater, the leash will break. redstone-implementation: - default: vanilla + default: VANILLA description: >- Specifies the redstone implementation that the server uses. Alternative implementations can greatly reduce the lag caused by redstone dust by optimizing power calculations and reducing the number of block and shape updates emitted. The following implementations are available: - - **vanilla**: The Vanilla redstone implementation. + - **VANILLA**: The Vanilla redstone implementation. - - **eigencraft**: The Eigencraft redstone implementation by theosib. + - **EIGENCRAFT**: The Eigencraft redstone implementation by theosib. - - **alternate-current**: The Alternate Current redstone implementation by + - **ALTERNATE_CURRENT**: The Alternate Current redstone implementation by Space Walker.