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gpu node refactor #41

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gpu node refactor #41

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anuejn
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@anuejn anuejn commented Feb 18, 2023

This refactors the gpu node code so that shaders are assembled and compiled during runtime.
This is a first step that could later allow us to fuse gpu nodes together without intermediate memory writes

  • refactor FrameInterpretation to be a single Enum
  • wip gpu node refactoring
  • add support for push constant generation
  • add support for adding shader bindings by name

@anuejn anuejn requested a review from rroohhh February 18, 2023 15:57
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